Chain Dispel

Chain Dispel

Type:Trap Card

1 rulings

Effect

When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card.

Effect #0

Cannot be activated during the Damage Step.

Does not target.

Must be activated directly in response to the activation of a Spell/Trap Card. (It cannot be activated in response to the activation of a Spell/Trap Card's effect.)

The Spell/Trap Card that was activated and triggered the activation of "Chain Dispel" is not destroyed, nor is its activation or effect negated.

You can activate "Chain Dispel" when a Pendulum Monster is activated as a Spell Card in the Pendulum Zone.

This translation may contain issues.