Ghostrick Night

Ghostrick Night

Archetype:Ghostrick

Type:Continuous Trap

1 rulings

Effect

While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: Your opponent cannot declare attacks for the rest of this turn.

Effect #0

The activation of the card "Ghostrick Night" can be performed at any time except during the Damage Step.

The effect "As long as a 'Ghostrick' monster is on the field, monsters on your opponent's field cannot be Flip Summoned" is an effect that does not start a Chain.

The effect "If this card is destroyed by an opponent's card and sent to the Graveyard: Your opponent cannot declare an attack this turn" is an effect that activates in the Graveyard and starts a Chain. (It also activates during the Damage Step.)

The effect "Your opponent cannot declare an attack this turn" applies not only to monsters that were present in the opponent's Monster Zone when the effect resolved, but also to monsters newly Summoned to the opponent's Monster Zone thereafter.

This translation may contain issues.