Mathmech Induction

Mathmech Induction

Archetype:Mathmech

Type:Continuous Trap

3 rulings

Effect

All Cyberse monsters you control gain 500 ATK. If you control a "Mathmech" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "Mathmech Induction" once per turn.

Effect #0

This text is not available in your language yet.

First Effect

This text is not available in your language yet.

Second Effect

This text is not available in your language yet.