That Six

That Six

Type:Continuous Trap

1 rulings

Effect

Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect, based on the result. ● 1, 3, or 5: The die result is treated as 6. ● 2, 4, or 6: The die result is treated as 1.

Effect #0

When activating a face-down "That Six" by flipping it face-up, you can activate it at any timing, provided it is not during the Damage Step. (No specific processing occurs at the time of this activation.)

When applying the effect "If you or your opponent rolls a die, you can treat 1 of those results as the following result", a Chain Link is not built.

If "That Six" is already face-up on the field, you can apply its effect even if a die is rolled by a card effect during the Damage Step.

You can also apply the effect of "That Six" to an effect that rolls multiple dice. In that case, you only apply it to the result of 1 of those dice being rolled.

This translation may contain issues.